Thursday, February 11, 2010

Character Concept


Above is a concept for the lead character. Currently I am working on translating him to 3D (progress below). Part of that process involves selecting key components that I will later add additional controls for the camera influenced skewing. I've decided to model using quads only, but not concern myself over modeling for sub-divisible surfaces, especially now that I do not plan on switching between the cubist view and normal perspective in the animation.

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