Friday, October 9, 2009


This thesis seeks to develop a 3D animation using techniques such as abstract and exaggerated perspective, non-linear optics, experimental rigging methods, and optical illusion to not only develop a unique style meant to push the bounds of "expected" virtual reality, but enhance the already rich means of animated storytelling as a whole.

This past week I met with Matt Kaufhold to go over the best way to approach story development for this thesis. We talked about coming up with a general idea first, finding a way to refine that idea to fit within restrictions inherent in the context of a short film (while keeping production time in mind). Once the idea is nailed down, I will watch related short films and assess the similarities, continue on to write a script, and finally create an animatic by the end of this term.

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